Game asset prompts

Develop a visual starting point for a game character or world. These image prompts offer character sheets and setting ideas to read, compare and adapt.

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736 条提示词

Game Asset - Post-apocalyptic Fashion Portrait in Paris — output

Game Asset - Post-apocalyptic Fashion Portrait in Paris

KeorUnrealNano Banana Pro
{
  "subject": {
    "description": "{argument name="subject description" default="A beautiful young woman with long, vibrant blonde hair, fair skin, and striking features. She has a curvaceous, toned figure."}",
    "pose": "{argument name="pose" default="Sitting on outdoor stairs, one leg raised and bent, the other extended, looking at the camera with a confident expression. One hand resting on the step beside her."}",
    "clothing": {
      "main": "{argument name="clothing" default="Black short-sleeve top with gold accents and deep neckline, metallic gold mini skirt, patterned black pantyhose, and gold platform high heels."}",
      "modifications": "Add a small, elegant 'Keor' embroidery in refined script on the border or hem of her top or skirt, subtly visible."
    }
  },
  "setting": {
    "environment": "Apocalyptic destroyed Paris city. She is sitting on weathered concrete stairs amid ruined buildings, debris, half tour Eiffel and a desolate urban landscape.",
    "lighting": "Dramatic natural daylight with strong shadows."
  },
  "style": {
    "photography": "Realistic, high-resolution fashion portrait with sharp details on skin, hair, fabric, and the ruined city background.",
    "mood": "Bold, confident, and post-apocalyptic.",
    "composition": "Full-body shot emphasizing the pose against the destroyed cityscape."
  },
  "full_prompt": "Photorealistic portrait of a beautiful blonde-haired woman sitting on concrete stairs in an apocalyptic destroyed Paris cityscape. She wears a black top with gold accents and deep neckline, metallic gold mini skirt, patterned black pantyhose, and gold platform heels. Add small elegant 'Keor' embroidery on the border of her outfit. Dramatic daylight, highly detailed skin, hair, fabric, and ruined urban background textures."
}
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Game Asset - Cinematic Winter Road Landscape — output
Game Asset - Japanese Samurai Woman in Red Armor — output
Game Asset - 3D Pororo Winter Village Breaking the Fourth Wall — output

Game Asset - 3D Pororo Winter Village Breaking the Fourth Wall

WillyNano Banana Pro
Create a highly detailed 3D “breaking the fourth wall” art piece featuring a giant, sleek smartphone standing horizontality.
The phone must display the Ingenious 3D Pororo miniature pororo winter village.hand-drawn orange, salmon, yellow, cream, red, and burgundy Pororo animation, 2 houses and 3 Hanok-style houses on a small hill, three-dimensional snow roofs and shining windows, the main characters in the animation are posing and playing and skating on the ice in a corner, all the contents listed are applied to the phone. Brown, tan, cream-colored thin trees, white snow floor, colorful glittering confetti, contrast between warm interior lighting and cold atmosphere background, boquet effect of falling snowflakes, water droplets in glass, metal lock, painting impressionist style, central composition, magically cozy and nostalgic Christmas atmosphere, dreamy feeling of soft focus.
Green ghost character — a glowing, soft, jelly-like green ghost with a small crown — has stepped out of the phone screen and standing on the ground and , leaning naturally and comfortably against the phone bezel, with rsmiling at the phone screen.
bioluminescent forest ambience, green luminous particles, soft fog, glowing light orbs, dreamy atmosphere.
Use cinematic lighting, photorealistic materials, 8K render detail, crisp subsurface scattering on the ghost character, and realistic reflections on the smartphone.
The composition should feel magical, grounded, and premium.
signature '{argument name="signature" default="Willy"}' is in the bottom-right corner.—ar 4:3
#AIart #prompt #cute #Christmas #pororo #beauty
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Comic / Storyboard - Gothic Whimsical Haunted House — output
Game Asset - Stitched Burlap Voodoo Doll — output
Game Asset - Kitchen Utensil to Interstellar Warship Transformation — output

Game Asset - Kitchen Utensil to Interstellar Warship Transformation

GadgetifyNano Banana Pro
Do this for {argument name="utensil" default="meat cleaver"}: 
Task: Pick a utensil that is uploaded or given, Transform it into a colossal, fully operational interstellar warship for an evil galactic empire.

Step 1: user uploads image of a kitchen tool or utensil

Step 2: Analyze the object’s geometry, holes, curves, and functional part and design ship parts based on that 

Step 3: Scale up 10,000x into a moon-sized dreadnought.

Output: 2x2 Contact Sheet Grid (ultra-cinematic, tactile realism, 70mm film aesthetic).

Grid 1: A master technical orthographic blueprint. Fine white and glowing cyan vector lines on a deep obsidian background. Detailed notations in a minimalist Swiss-style font labeling the Piston-Drive Reactor, the Hive-Class Hangar Array, and the Command Monolith. Precise CAD-level complexity.

Grid 2: A 3D volumetric cross-section of the ship. Visible amber fiber-optic networks running through the hull. A massive spherical singularity core pulses at the original hinge location. Tens of thousands of tiny internal deck-lines and micro-machinery suggest a city-scale population.

Grid 3: A massive exterior shot of this utensil inspired ship in deep space. The ship is a brutalist, monolithic slab of dark metal, lit by the harsh, cold white light of a distant star. Deep chiaroscuro shadows. The ship’s surface looks like a practical miniature with heavy texture density, oil stains, and battle scars. Tiny, needle-like escort ships provide a sense of overwhelming scale. Ion-drive exhaust is a subtle, high-intensity white-blue glow.

Grid 4: An ultra-high-end interior shot of the bridge. Focus on three elite Imperial Enforcers standing in a minimalist gallery. Looking into the camera, their armor and weapons they are holding are heavily inspired by the utensil

Style: Tactical realism, shot on 65mm film, Denis Villeneuve brutalism, industrial design by Jony Ive, heavy on physical texture and high-contrast lighting, no digital sheen.
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Comic / Storyboard - Game/Book Diorama Concept Generator — output
Game Asset - Minimal Black Ink Illustration Blueprint Prompt — output
Game Asset - 3D Miniature Action Figure Transformation — output
Game Asset - Ninja in Cherry Blossom Garden — output
Game Asset - Elvis Rubber Duck — output
Comic / Storyboard - Y2K Style Character Concept Sheet — output
Comic / Storyboard - Hybrid Live-Action and Cartoon Portrait — output
Comic / Storyboard - Premium Anime Realism Illustration — output

Comic / Storyboard - Premium Anime Realism Illustration

zayanNano Banana Pro
Make a same 100% with object!
Ultra-premium {argument name="style" default="anime-inspired"} semi-realistic illustration with refined manga aesthetics, combining clean line art, soft painterly rendering, and elegant editorial character design. A bright pastel color palette dominated by warm ivory, creamy beige, soft blush pink, dusty rose, muted cherry pink, cool silver-gray, pearl white, and subtle taupe, maintaining soft contrast and harmonious color balance.
Extremely detailed hair rendering with thousands of ultra-fine individually drawn strands, silky straight texture, smooth layered bangs, precise strand separation, soft natural volume, feathered wispy flyaway hairs, clean tapered ends, cool ash-brown and smoky gray tones, delicate silver highlights, subtle neutral shadows, and glossy reflections that preserve a lightweight, silky appearance. Hair is rendered with crisp directional flow and immaculate strand definition.
Face rendered in premium anime realism with {argument name="eyes" default="oversized crystal-clear eyes"}, soft glossy irises, delicate eyelashes, finely sculpted eyebrows, translucent skin shading, gentle rosy blush across cheeks and nose, smooth gradient transitions, tiny specular highlights, and naturally soft lips. The skin has a porcelain-like finish with subtle warm undertones and refined painterly blending.
Ultra-clean linework using thin, confident strokes with precise contours and minimal visual noise. Soft cel-shading blended with painterly gradients, producing smooth transitions while preserving illustration clarity. Fabric folds are rendered with elegant linear shading and subtle texture, emphasizing volume without harsh contrast.
Lighting is soft, diffused, and high-key, featuring gentle ambient illumination with delicate warm highlights and cool neutral shadows. The overall atmosphere is bright, airy, clean, and polished without dramatic lighting.
Background kept minimal with a {argument name="background" default="warm ivory or cream tone"}, subtle paper-like softness, generous negative space, and no complex environmental elements, allowing the subject to remain the visual focus.
Luxury anime illustration, premium character-art aesthetic, ultra-clean rendering, silky detailed hair, elegant pastel harmony, refined manga-inspired realism, soft editorial finish, crisp line quality, masterpiece, highly detailed, 8K quality.
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Game Asset - Photo to Collectible Action Figure Transformation — output
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