Seedance 2.0 prompts

Find Seedance 2.0 video prompts built around characters and changing scenes. Explore the examples for ideas on action, atmosphere and shot direction.

Explore prompts

1,031 prompts

Seedance 2.0 Prompt for Sensual Dance Video — cover
Seedance 2.0 Prompt for Dark Sci-Fi Transformation Video — cover
Eastern Classical Wuxia Bamboo Forest Duel — cover

Classical Wuxia Duel in Bamboo Forest

JohnSeedance 2.0
[Visual Style] Eastern Classical Wuxia Aesthetics, cinematic visual language, bamboo forest sea landscape, emerald green main color tone, rich layering of light and shadow, soft light beam effects visible within the forest. [Character Definition] 1. Male Swordsman: Dressed in a plain white long robe, steady posture, concise and powerful movements. 2. Female Swordsman: Dressed in a cyan-phoenix colored light gauze dress, light and smooth movements, agile posture. [Video Duration] 10 seconds [Storyboard] [00:00-00:03] Shot 1: Wide Shot Composition. Scene: The tops of tall, dense bamboo forests, with clouds and mist slowly flowing through the grove. Action: The male and female swordsmen stand separately among the high bamboo shadows, their bodies light and stable, as if maintaining balance by utilizing airflow and the bamboo's momentum. Detail: Bamboo branches naturally bend and spring back in the breeze, and the figures' postures subtly fluctuate with the bamboo shadows, presenting an impressionistic effect of Qinggong (lightness skill). The overall scene is quiet yet tense. [00:00-00:06] Shot 2: Medium Shot, Slow Motion. Action: The two figures leap almost simultaneously, crossing paths in the air. Interaction: Two sword shadows briefly intersect in the air, forming a bright light streak. Surrounding bamboo leaves are driven by the airflow, slowly spinning and scattering. Visual Focus: Leaves flutter in the air, creating distinct foreground and background layers. The movement is smooth, without exaggerated impact. [00:06-00:10] Shot 3: Dynamic Tracking Shot. Action: The female swordsman glides forward, her sleeve brushing past bamboo branches to change direction; the male swordsman continuously follows, using the bamboo for leverage, with light, rhythmic steps. Environmental Feedback: The camera smoothly tracks the movement. The bamboo forest forms a natural speed blur effect at the edges of the frame. Visual Effect: Each movement kicks up a large amount of scattered bamboo leaves, flowing like leaf rain in the frame, enhancing the sense of spatial depth and dynamic beauty. [Technical Requirements] Cinematic lighting, saturated but clearly layered colors, natural depth of field, stable and clean visuals, presenting the overall impressionistic beauty and spatial tension of Eastern Wuxia.
Mermaid to Dragonfly Transformation Cinematic Prompt — cover
High in the rugged 1975 Ladakh mountains, Indian engineers harness newly discovered anti-gravity minerals nicknamed “Shakti Stones.” — cover
High-Speed Battle Anime OP Style Prompt (Fixed Characters) — cover

High-Speed Battle Anime OP Style Prompt (Fixed Characters)

Muse|AI音楽&AI動画Seedance 2.0
A high-quality, ultra-high-speed Japanese battle anime.
Match the art style of the reference image.
The unique characters from the input images appear one after another from the right side of the screen in an ultra-close-up against a blue sky, moving towards the left. They unleash intense, flashy effects (fire, water, lightning, earth, light, darkness, digital, etc.), magic circles, and luminescence with their unique weapons, filling the entire screen with special moves executed in various sharp, action-oriented motions. They quickly disappear into the back right as the next character emerges from the front to replace them.
Each character stays in place for just a moment during the impact for an ultra-close-up decisive pose before quickly moving out of the frame via high-speed movement. The screen shakes with the impact.
The camera performs an arc shot, circling and flying around, rapidly focusing on each character with high-speed dolly-ins and dolly-outs, and dynamically capturing them with a Dutch angle.
The maximum time allotted for one character is 0.5 seconds.
Ensure each character from the input images appears at least once.
Maintain the faces, body shapes, and clothing of all characters exactly as they are in the input images.
The last character executes the ultimate technique, ending the sequence.
Use sharp direction with variations in movement speed.
Kling 3.0 Antarctic Station Sci-Fi Horror Prompt — cover
Kling 3.0 Art Gallery Horror Scene Prompt — cover
Earth's Eye Cinematic Video Prompt — cover

Earth's Eye Cinematic Video Prompt

李岳Seedance 2.0
Core concept: Overlooking Earth from space, the camera free-falls toward the surface. After each impact, it bounces up and lands on landmarks across different continents. The bounce trajectories form glowing arc flight paths across the Earth, eventually forming a giant eye.

Real-shot texture combined with surreal visual spectacle, 8K ultra-high definition. The cold blue tones of the space scene naturally transition with the characteristic light and shadow of the ground scenes. Features include realistic atmospheric scattering light, volumetric clouds, and particle effects.

0-2 seconds: Space view, Earth slowly rotating, occupying two-thirds of the right side of the screen. The edge of the atmosphere glows with a golden arc. Silence. The camera suddenly loses control and accelerates toward Earth: a first-person perspective free-fall penetrating the atmosphere. Air friction generates orange-red plasma flames wrapping the lens edges. The screen vibrates violently. A sonic boom explodes as the sound barrier is broken, and clouds tear apart rapidly to the sides.

2-4 seconds: The camera breaks through the clouds. Below is a panoramic view of nighttime Paris. The lights of the Eiffel Tower rapidly enlarge and approach. The camera stops abruptly in the last frame before hitting the tower's spire: Time freezes. The light at the top of the Eiffel Tower pulses once like a heartbeat, releasing a golden shockwave. The shockwave slingshots the camera eastward. The camera transforms into a meteor streaking across the night sky of the European continent. City lights on the ground rapidly recede like a circuit board. The meteor's trail leaves the first glowing arc on the Earth's surface.

4-6 seconds: The meteor camera plunges over Northwest China, passing through a time-lapse night sky of star trails, crashing toward the Great Wall: The camera flies ultra-low, skimming the wall. Bricks on the wall are lifted by the airflow, suspended, and then fall, forming a wave. As it follows and flies over the beacon towers, each tower ignites its signal fire sequentially. The firelight illuminates the surrounding mountains. The camera passes through the flame of the last beacon tower: The orange of the flame gradually transitions to the orange of sunrise. The camera is now above the Taj Mahal in India in the early morning. A top-down shot shows the Taj Mahal's perfectly symmetrical reflection unfolding in the pool like a mandala pattern. The camera spirals down, sucked into the water surface by the reflection.

6-8 seconds: After penetrating the water, the camera flips underwater. When it emerges, it is midday in Rio de Janeiro. The camera captures an upward shot from the sea, silhouetting the Christ the Redeemer statue with arms outstretched against the light. The camera spirals upward, circling the statue, climbing to its height. Lightning spheres begin to condense at the fingertips of the Christ statue. The lightning sphere launches the camera across the Atlantic Ocean: The camera transforms into a chain of lightning leaping between clouds. Each flash of lightning momentarily freezes different landmarks below: Statue of Liberty, Pyramids, Sydney Opera House, Mount Fuji, like a high-speed flash from God's perspective.

8-10 seconds: The final lightning strike propels the camera back into space. The camera rotates, decelerates, and stabilizes, facing Earth again: At this point, all the bounce trajectories the camera has taken on the Earth's surface have connected into glowing arcs. Viewed from space, these arcs form the shape of a giant human eye covering the Earth's surface. The iris of the eye is composed of miniature light points of the landmarks. The pupil position is precisely the blue ocean of the Earth. This Eye of the Earth slowly blinks once. The moment it blinks, the light points of all landmarks flash simultaneously like breathing. The camera slowly pulls back, shrinking the Earth to the center of the screen, surrounded by the vast starry sky. The lingering sound is a long, low hum of the Earth mixed with the reverberation of distant landmarks, fading into silence.
Pure Desire Goddess Transformation Video Prompt — cover

Pure Desire Goddess Transformation Video Prompt

李岳Seedance 2.0
Ultra-high definition pure desire style beauty transformation short video, cinematic soft focus and soft light, clear airbrushed texture, fair and pink skin tone, clean and gentle picture, delicate details.
The scene is a cozy bedroom, light-colored gentle background, warm yellow soft light and shadow, full of atmosphere. The initial look is lazy home style, loose and soft top, natural no-makeup look, loose and gentle hair, clean and innocent expression, relaxed and lazy movements, slight smile while looking down, gently touching hair, full of pure desire.
Smooth transformation completed with the music beat, natural and gentle transition, light becomes softer and hazy. The transformed look is a refined pure desire goddess style, clear makeup, light pink fine shimmer eyeshadow, moist pink lips, fair skin tone, gently curled hairstyle, delicate stray hairs, wearing a fitted gentle camisole, paired with delicate necklaces and earrings, gentle yet alluring temperament.
The character's posture is elegant and relaxed, eyes are clean yet slightly seductive, movements are gentle and slow, full of atmosphere. The camera mainly uses close-up shots, stable and gentle camera movement, highlighting the contrast between the before and after looks.
The overall color palette is warm pink and gentle, low saturation high-end feel, natural and smooth motion, no glitches or distortions, delicate and high-definition image quality, smooth rhythm matching the beat, the pinnacle of pure desire, gentle and alluring, perfectly presenting the effect of a high-end pure desire transformation.
Cinematic Sci-Fi Action Short Video Prompt — cover

Cinematic Sci-Fi Action Short Video Prompt

Samgor 三哥玩AISeedance 2.0
Use case: cinematic sci‑fi action short (PG-13) Primary request: 12s, 16:9 (1280x720). Rainy night in a war-torn futuristic city ruin, cyberpunk neon. A fictional female agent (~30, short hair, wet face with dust) wears a black tactical exoskeleton with a blue energy pulse on the chest and wields a blue glowing energy blade. She confronts a mechanical hunter (brushed metal body, single red scanning eye). Film-real lighting, volumetric fog/rain, floating blue particles, puddle reflections, realistic physics, HDR contrast, natural motion blur. Scene/background: ruined street, wet asphalt and puddles reflecting blue/purple neon, drifting smoke/fog, blue particles in the air. Timing / beats (hard cuts; keep the agent design identical across all cuts): 0–3s: low-angle rear tracking shot, fast sprint; raindrops hit the lens; neon reflections wobble in puddles. 3–6s: side tracking; she draws the energy blade; blue light illuminates her face; particles scatter through the light. 6–9s: brief slow motion; the hunter bursts from shadow; she leaps and slashes; sparks fly; rain is pushed into fine mist. 9–12s: close-up of the hunter shattering; debris + sparks + rain; rapid pullback to a wide skyline reveal; lightning flash lights distant damaged high-rises. Camera: large-format cinema look, controlled handheld; one clear move per beat; 24fps, 180° shutter, realistic dynamic motion blur. Lighting/mood: neon + blade as key, strong rim light, volumetric shafts through rain and fog. Color palette: cyan/blue energy, violet/magenta neon, wet asphalt gray, red scan eye. Constraints: no on-screen text, no logos/watermarks, no gore/blood, no real-person likeness. Avoid: flicker/jitter, warped anatomy, inconsistent outfit/face, overly noisy particles, overly fast unreadable action. Audio (optional): rain ambience, distant thunder, blade hum, metallic impact.
Browse by model, style or topic

Find your next direction

ASTORIE CANVAS

Take the idea further.

Bring your prompts, references and results together in one creative space.

Open your canvas ↗