
Game asset prompts
Develop a visual starting point for a game character or world. These image prompts offer character sheets and setting ideas to read, compare and adapt.
Explore prompts
736 prompts


Game Asset - 4K Wildlife Habitat Diorama Prompt
Aleena AmirNano Banana Pro
“Create a clear, 45° top-down isometric miniature 3D diorama of a real-world wildlife habitat: {argument name="habitat type" default="[HABITAT TYPE]"}.
Use soft refined textures, realistic PBR materials, and natural daylight. Build a raised base featuring terrain details, vegetation, water sources, and rocks.
Include tiny stylized animals in natural positions. Use a clean solid {argument name="background color" default="[BACKGROUND COLOR]"} background.”
Game Asset - Collectible Miniature Diorama of a Rugged Mining Settlement
ArtingentNano Banana Pro
SCENE: A rugged mining settlement built into a jungle-covered volcanic slope with wooden platforms, drilling towers, and rope lifts. Tiny workers guide carts along narrow tracks while monkeys climb vines and dense foliage surrounds the machinery. When generating or inventing a scene, prioritize architectural and cultural diversity and intentionally vary the environment type, building styles, historical inspiration, regional influence, and settlement purpose so each generated miniature feels visually distinct and not a repetition of common village, temple, garden, or plaza layouts. Ensure the architecture organizes around a natural central hub so structures cluster with believable spatial gravity, forming a cohesive miniature settlement with denser core structures and supporting elements arranged outward. Arrange the layout as a compact, layered, interconnected district filling the platform naturally without empty gaps. Ensure the entire environment clearly reads as a small handcrafted tabletop collectible model, with miniature-scale architecture and compressed model-world proportions rather than life-sized buildings. STYLE: Frame the camera at a stable product-display distance so the entire collectible diorama remains clearly visible with comfortable margins, avoiding close cinematic crops or environmental perspective shots. Render as a premium stylized 3D collectible miniature diorama on a fully visible, centered self-contained display base, shown from a slightly elevated 3/4 tabletop angle against a clean neutral studio gradient background. Maintain collectible figurine scale and clean display presentation. All elements should appear sculpted from smooth matte ceramic, painted resin, or stylized polymer with rounded edges, simplified geometry, and slightly exaggerated toy-like proportions. Keep surfaces clean and intentionally stylized. Avoid fingerprints, rough handmade textures, workshop scenes, macro photography depth-of-field, or photoreal clay imperfections. Use soft professional studio product lighting: gentle global illumination, warm key light, soft ambient bounce, controlled shadows, and optional warm interior window glow. Render any water or translucent materials as poured clear resin with smooth transparency, subtle reflections, soft internal depth, and slightly thick stylized edges. Include small environmental details but keep everything cohesive, simplified, and sculptural. Prioritize clean stylized modeling over photorealistic texture detail. Overall intent: premium collectible miniature, stylized 3D marketplace presentation, cozy whimsical mood, smooth sculpt clarity, controlled studio rendering, avoid real-world photography aesthetics. aspect ratio 4:3

Game Asset - Collectible Miniature Diorama of a Developed Desert Oasis Settlement
ArtingentNano Banana Pro
SCENE: A developed desert oasis settlement featuring multiple sandstone merchant buildings, a central trading hall beside an oasis pool, shaded market stalls, courtyards, archways, clay jars, palm trees, and connecting stone paths. Organize the architecture around a natural central hub so buildings cluster with believable spatial gravity, forming a cohesive miniature settlement with denser core structures and supporting elements arranged outward. Arrange the district as compact, layered, interconnected, and fully filling the platform without empty gaps. Ensure the entire environment clearly reads as a small handcrafted tabletop collectible model, with miniature-scale architecture and compressed model-world proportions rather than life-sized buildings. STYLE: Frame the camera at a stable product-display distance so the entire collectible diorama remains clearly visible with comfortable margins, avoiding close cinematic crops or environmental perspective shots. Render as a premium stylized 3D collectible miniature diorama on a fully visible, centered self-contained display base, shown from a slightly elevated 3/4 tabletop angle against a clean neutral studio gradient background. Maintain collectible figurine scale and clean display presentation. All elements should appear sculpted from smooth matte ceramic, painted resin, or stylized polymer with rounded edges, simplified geometry, and slightly exaggerated toy-like proportions. Keep surfaces clean and intentionally stylized. Avoid fingerprints, rough handmade textures, workshop scenes, macro photography depth-of-field, or photoreal clay imperfections. Use soft professional studio product lighting: gentle global illumination, warm key light, soft ambient bounce, controlled shadows, and optional warm interior window glow. Render any water or translucent materials as poured clear resin with smooth transparency, subtle reflections, soft internal depth, and slightly thick stylized edges. Include small environmental details but keep everything cohesive, simplified, and sculptural. Prioritize clean stylized modeling over photorealistic texture detail. Overall intent: premium collectible miniature, stylized 3D marketplace presentation, cozy whimsical mood, smooth sculpt clarity, controlled studio rendering, avoid real-world photography aesthetics.

Infographic / Edu Visual - Image Generation Prompt: Internal Structure of a Robot
wasabi_vaioNano Banana Pro
An image explaining the internal structure of a robot. Analyze the internal structure of the machine. Be sure to correctly display the skeleton and frame. Always keep the surface and maintain the background.

Game Asset - Holographic Character Generation Prompt
MARVERSALNano Banana Pro
Generate {argument name="character type" default="image attached"} character made of {argument name="material type" default="transparent"} frosted hologram material from head to toe levitating on black {argument name="background texture" default="glossy"} background, {argument name="camera angle" default="eye level"} centered camera angle, 9:16 {argument name="orientation" default="vertical"} image.
Game Asset - 3D Animated Sneaker Advertisement Prompt
auqibNano Banana Pro
3D animated style sneaker advertisement featuring two elegant sneaker pairs displayed outside their premium shoe boxes. One pair in bold red and white, and the second in stylish black, red, and green. Shoe boxes positioned behind with the brand name SHOECAN SNIKERS in bold capital letters. Sneakers appear in smooth 3D render style with glossy highlights, soft reflections, and floating presentation. Subtle motion elements like floating particles and light streaks enhance visual appeal. Clean studio background, cinematic lighting, ultra-modern animated product visualization, elegant and attractive composition.

Game Asset - Limestone Sculpture with Neon Glow Prompt
LatteNano Banana Pro
Close-up three-quarter bust sculpture of {argument name="character name" default="[Character Name]"} carved from grey-white travertine limestone.
Head fully visible, no part of the head cropped.
Hair and top of head completely inside the frame.
Cropped at upper chest level.
Shoulders clearly visible.
Head and shoulders fill the frame without cutting the top.
Tight framing but full head preserved.
Three-quarter angle, slight 30-degree head turn.
Natural sculptural posture.
Material: grey-white travertine limestone.
Chalky matte surface, dry stone texture.
Fine porous micro-holes, natural pitting, subtle mineral speckles.
Soft micro-roughness, powdery stone feel.
Uniform light grey tone.
No marble veins.
No ceramic look.
No resin look.
No plaster look.
No glossy surface.
No waxy finish.
No polished stone.
Eyes include sculpted eyeball structure.
Visible iris and pupil carved in stone.
Not hollow eye sockets.
Not empty eyes.
Soft stone-carved iris detail.
Natural stone eye depth without being realistic flesh.
Eyes remain sculptural but not scary.
High-key studio lighting.
Bright but soft exposure.
Clean luminous atmosphere.
Lifted overall shadows.
Soft recessed shadows in carved areas.
Gentle cavity shading around eyes and under chin.
Subtle ambient occlusion.
No dark dramatic contrast.
No deep black shadows.
Background: neutral light grey seamless studio backdrop.
Clean, minimal.
No gradient.
No vignette.
No texture.
Neon green glow appears only on 1–3 authentic character features.
Glow follows original character traits only.
No decorative lines.
No circuit patterns.
No extra glowing elements.
Glow can appear as soft luminous surface areas.
Controlled intensity.
Pure clean neon green.
Glow does not overpower the stone texture.
Only grey-white stone and neon green.
No additional colors.
Ultra-detailed 3D sculpt render.
Photorealistic limestone texture.
Museum presentation style.
Minimal aesthetic.
Sharp focus.
No depth of field blur.
No text.
No watermark.
No logo.
Game Asset - Batgirl Bodysuit Portrait with Likeness Preservation Prompt
SamNano Banana Pro
{
"subject": {
"desc": "Use the exact character from the provided reference image, preserving her unique facial structure, skin tone, hairstyle, eye color, proportions, and overall likeness. Tiny Batgirl-style mask covering eyes.",
"apparel": {
"item": "Batgirl inspired bodysuit",
"style": "Halter-neck sleeveless, high-cut legs",
"color": "Black base with glossy purple accents, yellow trim on legs, large yellow bat emblem on chest",
"details": "Tight stretch fabric emphasizing curves, black/purple stockings"
},
"anatomy": {
"body_type": "Match the exact body proportions of the reference character without alteration",
"bust": "Maintain the original size, volume, projection, and natural containment from the reference image",
"hips": "Preserve the original hip width, thigh thickness, and waist ratio exactly as in the reference",
"skin": "Replicate the natural skin texture, tone variation, and surface detail from the reference image"
}
},
"pose": {
"posture": "Standing upright, weight shifted to right hip (viewer's left) for pelvic tilt, torso slightly angled toward camera",
"limbs": {
"right_arm": "Extended down, hand resting on granite countertop",
"left_arm": "Hanging naturally by side, partially obscured by hip",
"head": "Slight tilt, facing forward"
},
"gaze": "Direct eye contact, soft neutral confident sultry expression"
},
"environment": {
"location": "Indoor bathroom",
"elements": [
"Speckled green/black granite countertop (left foreground)",
"Wooden door with tall frosted glass panel",
]
},
"camera": {
"shot": "Medium (thighs up), vertical 3:4",
"angle": "Eye-level slightly frontal",
"lens": "50-85mm portrait",
"dof": "Moderate depth of field, subject sharply in focus, background slightly softened but still distinct",
"framing": "Centered subject"
},
"lighting": "Soft diffuse indoor artificial lighting, overhead/slightly frontal, even illumination, soft shadows under natural contours, realistic highlights on fabric sheen and skin texture",
"mood": "Confident calm sultry, casual intimate domestic atmosphere",
"style": "Photorealistic smartphone photography, high-fidelity detailed fabric and skin textures, natural color grading, realistic physical proportions matching reference",
"colors": "Black suit with vibrant yellow/purple accents dominant, green/black granite, warm wood tones, neutral walls, natural contrast and saturation",
"quality": "High-definition sharp focus on eyes/face/suit pattern, low noise, minimal grain, realistic dynamic range",
"negative_prompt": "altered face, different identity, changed proportions, body reshaping, slimming, enlarging, reduction, beautification filters, plastic/airbrushed skin, stylization, cartoon effect, depth flattening, wide-angle distortion, mirror "
}
Game Asset - Collection of Low-Poly Origami Animals
KashbergNano Banana Pro
A minimalist low-poly origami duck sculpture made of folded cardboard, geometric faceted design, warm brown paper texture, sharp angular edges, large round glossy eye, small orange beak, studio lighting, soft shadow beneath, centered composition, dark navy blue gradient background, ultra-clean 3D render, high detail, cinematic lighting, depth of field, 4K resolution. ⸻ Prompt: A collection of low-poly origami animals arranged in a studio portrait — panda, dog, deer, bear — made of textured cardboard paper, geometric faceted shapes, minimalist design, neutral earthy tones (brown, beige, black, cream), large circular eyes, symmetrical front-facing composition, soft studio lighting, subtle shadows, dark blue gradient background, ultra-detailed 3D render, sharp focus, clean aesthetic, 4K. ⸻ Prompt: Centered low-poly origami panda sitting upright, faceted geometric cardboard sculpture, cream and brown paper textures, minimalistic angular design, small round black eyes, soft diffused studio lighting, realistic paper grain detail, subtle ground shadow, dark navy gradient background, ultra-clean 3D render, cinematic composition, 4K resolution. ⸻ Prompt: Cute low-poly origami tiger cub sitting forward-facing, geometric faceted cardboard sculpture, warm orange and beige paper texture, stylized black stripe details, big round expressive eyes, symmetrical centered composition, studio lighting with soft shadows, dark blue gradient background, ultra-detailed 3D render, sharp focus, high realism paper texture, 4K cinematic render.


Game Asset - Cinematic Stylized Medieval Village Festival Scene
ArtingentNano Banana Pro
Scene: A stylized medieval fantasy village at morning featuring a Village Inn with carved wooden balcony railings and dormer windows, a Timber-Framed Village Cottage built on a stone foundation base with exposed timber beams and plaster wall panels, a Market Square Shopfront with timber awning frame and striped fabric canopy, a Guard Barracks with buttress supports and arrow slit windows, a Stone Watchtower with circular tower windows and crenellation detail, and a Noble Manor House with multiple steep shingled roofs and decorative roof finials. The cobblestone square is arranged for festival preparation with evenly spaced wooden stage scaffolding near the center, Decorative Wooden Railing balconies draped with fabric banners, and Wooden Sign Bracket Beams supporting garlands. Cloaked villagers work in small coordinated groups with clear walking gaps between them, carpenters assemble structures near the Village Inn, merchants adjust striped canopies, and guards stand near the Arched Gatehouse with keystoned arch and portcullis gate. The Reflective Water Body remains unobstructed, with activity limited to the Wooden Dock Platform and shoreline only. Dense pine forest clusters and broadleaf village trees frame the scene, rounded shrubs edge the cobblestone paths, lantern posts and wooden benches define gathering areas. Style: Cinematic stylized fantasy medieval village, warm golden morning sunlight, long soft shadows, clean blue sky illumination, subtle volumetric light rays, painterly materials, softened stone and wood textures, vibrant but controlled color grading, rounded stylized forms, balanced exposure, atmospheric clarity, cozy environmental realism, high-end game environment quality Camera: Elevated three-quarter aerial perspective overlooking the village center, slight downward angle, wide environmental framing, medium-wide lens feel, strong foreground-to-background depth layering, foreground elements anchoring lower frame, midground architecture forming primary focal mass, background forest creating depth wall, natural diagonal building arrangement, cobblestone paths acting as leading lines guiding toward central focal structure, balanced environmental composition, cinematic AAA game establishing shot


Game Asset - 3D-Rendered Billie Eilish Cartoon Portrait
ShaHid WaNiiNano Banana Pro
{
"image_type": "3D-rendered digital portrait",
"resolution_target": "8K",
"aspect_ratio": "3:4",
"camera_framing": {
"shot_type": "medium close-up",
"orientation": "vertical",
"subject_position": "subject occupies center-left frame",
"crop": "head to upper torso visible"
},
"camera_angle": {
"head_pose": "three-quarter profile",
"face_direction": "turned to the viewer’s right",
"eye_direction": "looking slightly toward the camera"
},
"subject": {
"gender_presentation": "female",
"age_appearance": "young adult",
"skin_tone": "light skin tone",
"facial_features": {
"face_shape": "slightly elongated with soft contours",
"forehead": "smooth, broad",
"eyes": {
"color": "green",
"shape": "large, rounded",
"eyelashes": "visible, natural thickness"
},
"eyebrows": "dark, thick, naturally arched",
"nose": {
"shape": "small to medium",
"piercing": "silver hoop nose ring on left nostril"
},
"mouth": {
"expression": "subtle smirk",
"lips": "medium fullness, natural pink tone"
},
"freckles": "visible freckles across nose and cheeks",
"marks": "small scratch-like mark on right cheek"
}
},
"hair": {
"color": "dark green",
"style": "two high pigtails",
"parting": "center part",
"texture": "smooth with loose flyaway strands",
"hair_ties": "green bands",
"loose_strands": "multiple thin strands framing the face"
},
"ears_and_jewelry": {
"ears_visible": true,
"ear_piercings": "small gold hoop earring visible on right ear",
"neckwear": [
{
"type": "choker",
"material": "black leather",
"details": "silver studs"
}
],
"necklaces": [
{
"material": "gold",
"style": "thin chain",
"pendant": "small circular ring"
},
{
"material": "gold",
"style": "thicker chain",
"pendant": "padlock-shaped charm"
}
]
},
"clothing": {
"top": {
"type": "oversized t-shirt",
"color": "green",
"fabric_appearance": "soft cotton",
"graphics": "black abstract symbol on chest",
"fit": "loose"
}
},
"pose_and_body": {
"shoulders": "slightly angled",
"neck": "elongated, relaxed",
"posture": "upright with casual tilt"
},
"lighting": {
"type": "soft studio lighting",
"direction": "front-left",
"shadows": "gentle shadows defining facial contours",
"contrast": "moderate"
},
"background": {
"color": "neutral light gray",
"texture": "smooth gradient",
"depth": "shallow depth of field",
"distractions": "none"
},
"render_style": {
"style": "semi-realistic 3D character render",
"skin_detail": "highly detailed skin texture",
"material_quality": "realistic fabric and metal shaders",
"edg
Game Asset - 3D Pixar-Style Character Grid
TaarukNano Banana Pro
A 3D Pixar-style animated young male character showcased in a 6-panel grid layout, each panel featuring a different facial expression and outfit. Bright solid color backgrounds (yellow, blue, red, pink, purple, green). The character has soft brown wavy hair, expressive large eyes, smooth skin, and stylized cartoon proportions.


Game Asset - Macro Render of Fuzzy Bee Character with Honey Droplet
AbbyNano Banana Pro
Ultra-detailed cinematic macro render of an adorable miniature fuzzy bee character flying mid-air, holding a glossy translucent honey droplet container with tiny curved black legs, the bee has soft golden-yellow fur with black stripes, oversized shiny black glass-like eyes, small delicate antennae, and semi-transparent wings frozen mid-flap, expressive and charming personality, stylized Pixar-quality character realism vertical 9:16 composition, subject centered slightly above middle, optimized for mobile viewing, strong vertical depth and motion direction dynamic motion blur background with streaked green foliage and soft natural colors to emphasize speed and flight, vertical motion streaks, shallow depth of field, subject perfectly sharp while background heavily blurred, creamy bokeh, strong subject isolation warm sunlight illuminating the bee’s fur, soft rim lighting around the edges, subsurface scattering in wings, honey droplet glowing amber with realistic translucency, refraction, and viscosity, physically accurate materials, global illumination macro photography look, 100mm macro lens, f/1.8 aperture, extreme detail in individual fur fibers, cinematic portrait orientation, premium animated film quality, octane render, unreal engine quality, nano banana pro style, ultra clean, high realism, 8k resolution, aspect ratio 9:16

Game Asset - Intimate Date Scene Generator for Multiple Characters
KiriKevNano Banana Pro
close-up intimate composition of ALL REFERENCED CHARACTERS in their exact art style and exact clothes with the characters sitting across from each other in a cozy date setting that fits all character's environment. if character is an object, personify that object faithfully. ultra-photorealistic date venue formed by all characters' backgrounds while the activity and cuisine is defined by all character's styles, colors, and moodboards. all characters engaged in a natural getting-to-know-each-other interaction with relaxed body language showing genuine connection and fun with. warm atmospheric lighting complementing all characters' color palettes and moods, photorealistic ambient features floating throughout scene contextually matching the setting type with soft hearts fitting all characters vibes and artstyle. environment rendering in complete photorealistic 3D quality while all characters maintain their native art styles without blending, background softly blurred with bokeh effects highlighting the intimate date atmosphere, cozy and inviting ambiance with warm color temperature, high resolution, high quality, high detail, romantic yet comfortable setting where all characters feel naturally at home, volumetric lighting creating depth and warmth, scene composition emphasizing connection between all characters, no crowds, intimate private setting, candid moment of shared experience and discovery, accurate anatomy.

Game Asset - Miniature Toy Soldiers on a Giant Eggshell
JohnnNano Banana Pro
Tiny British colonial toy soldiers in khaki uniforms and pith helmets climbing and rappelling over a giant cracked eggshell. The egg is broken open, glowing with bright orange yolk inside. Some soldiers descend with ropes, others stand on shell fragments or use tools like pickaxes. Broken shell pieces lie like rocks on the ground, with small yolk spheres in the distance. Golden sunset light shines from inside the egg, creating a dramatic, cinematic adventure scene. Ultra-realistic miniature diorama, macro photography, shallow depth of field, detailed textures. Negative prompt: blurry, low resolution, cartoon, anime, illustration, deformed figures, modern soldiers, futuristic weapons, text, watermark, flat lighting Style: photorealistic miniature photography Aspect ratio: 4:3 or 3:2 Lighting: warm golden glow from inside the egg Camera: low angle macro shot Detail: ultra detailed

Game Asset - 3D Anthropomorphic Snow Leopard Streetwear
Cherry 2.ONano Banana Pro
Full-body ultra-detailed 3D anthropomorphic snow leopard character with semi-realistic anatomy and lifelike fur, wearing luxury modern streetwear: oversized charcoal bomber jacket, techwear hoodie, tailored utility pants, premium high-top sneakers, and minimalist metal accessories. Confident natural fashion pose, slight motion as if mid photoshoot. Clean modern studio with soft gradient backdrop and subtle floor reflections. Cinematic soft key light, rim light on fur, realistic fabric texture and shadows. Hyper-realistic 3D render, film-quality materials, depth-of-field, ray tracing, editorial fashion composition, ultra-high resolution. full-body, ultra-detailed 3D anthropomorphic dog character with semi-realistic anatomy and lifelike fur, wearing luxury modern streetwear

Game Asset - 3D Pixar-Style Character Emotion Grid Prompt
TaarukNano Banana Pro
3D Pixar-style animated girl shown in a 6-panel grid, same character with short brown hair and big blue eyes, different emotions ({argument name="emotion 1" default="happy"}, {argument name="emotion 2" default="shocked"}, {argument name="emotion 3" default="angry"}, caring, confident, thumbs up), colorful solid backgrounds (yellow, blue, red, pink, purple, green), soft studio lighting, smooth 3D render, vibrant colors, ultra-detailed, 4K, animated movie quality.
Game Asset - Photorealistic Batgirl Cosplay Portrait Prompt (Exaggerated Anatomy)
KeorUnrealNano Banana Pro
{
"subject": {
"desc": "Megan Fox resemblance, fair skin, long straight dark brown/black hair over shoulders/back, symmetrical face with full lips, defined brows, green-hazel eyes, tiny Batgirl mask covering eyes",
"apparel": {
"item": "Batgirl inspired bodysuit",
"style": "Halter-neck sleeveless, high-cut legs",
"color": "Black base with glossy purple accents, yellow trim on legs, large yellow bat emblem on chest",
"details": "Tight stretch fabric emphasizing curves, black/purple stockings"
},
"anatomy": {
"body_type": "Exaggerated voluptuous hourglass",
"bust": "Large full voluminous with strong forward projection, tightly contained",
"hips": "Very wide hips, thick thighs, narrow waist",
"skin": "Smooth fair with natural tone variation"
}
},
"pose": {
"posture": "Standing upright, weight shifted to right hip (viewer's left) for pelvic tilt, torso slightly angled toward camera",
"limbs": {
"right_arm": "Extended down, hand resting on granite countertop",
"left_arm": "Hanging naturally by side, partially obscured by hip",
"head": "Slight tilt, facing forward"
},
"gaze": "Direct eye contact, soft neutral confident sultry expression"
},
"environment": {
"location": "Indoor bathroom",
"elements": [
"Speckled green/black granite countertop (left foreground)",
"Wooden door with tall frosted glass panel (right background)",
"Towel bar (background left)",
"Large Wonder Woman comic poster on black walls, small neon 'KeorUnreal' sign"
]
},
"camera": {
"shot": "Medium (thighs up), vertical 3:4",
"angle": "Eye-level slightly frontal",
"lens": "50-85mm portrait",
"dof": "Moderate, sharp subject, slightly soft distinct background",
"framing": "Centered subject"
},
"lighting": "Soft diffuse indoor artificial, overhead/slightly frontal, even illumination, soft shadows under bust/hips, highlights on body contours and fabric sheen",
"mood": "Confident calm sultry, casual intimate domestic atmosphere",
"style": "Photorealistic smartphone photography, high-fidelity detailed fabric/skin textures, natural color grading, unstyled physical proportions",
"colors": "Black suit with vibrant yellow/purple accents dominant, green/black granite, warm wood, neutral walls, natural contrast/saturation",
"quality": "High-def sharp focus on eyes/face/suit pattern, low noise, minimal grain",
"negative_prompt": "small/reduced/flattened bust, lifted breasts, slimmed torso/hips, proportion averaging, plastic/airbrushed skin, beautification, stylization, depth flattening, wide distortion, mirror selfies, phone-in-hand, reflections"
}
Game Asset - Billie Eilish Cartoon Version 3D Render Prompt
esratrkrNano Banana Pro
{
"image_type": "3D-rendered digital portrait",
"resolution_target": "8K",
"aspect_ratio": "3:4",
"camera_framing": {
"shot_type": "medium close-up",
"orientation": "vertical",
"subject_position": "subject occupies center-left frame",
"crop": "head to upper torso visible"
},
"camera_angle": {
"head_pose": "three-quarter profile",
"face_direction": "turned to the viewer’s right",
"eye_direction": "looking slightly toward the camera"
},
"subject": {
"gender_presentation": "female",
"age_appearance": "young adult",
"skin_tone": "light skin tone",
"facial_features": {
"face_shape": "slightly elongated with soft contours",
"forehead": "smooth, broad",
"eyes": {
"color": "green",
"shape": "large, rounded",
"eyelashes": "visible, natural thickness"
},
"eyebrows": "dark, thick, naturally arched",
"nose": {
"shape": "small to medium",
"piercing": "silver hoop nose ring on left nostril"
},
"mouth": {
"expression": "subtle smirk",
"lips": "medium fullness, natural pink tone"
},
"freckles": "visible freckles across nose and cheeks",
"marks": "small scratch-like mark on right cheek"
}
},
"hair": {
"color": "{argument name="hair color" default="dark green"}",
"style": "two high pigtails",
"parting": "center part",
"texture": "smooth with loose flyaway strands",
"hair_ties": "green bands",
"loose_strands": "multiple thin strands framing the face"
},
"ears_and_jewelry": {
"ears_visible": true,
"ear_piercings": "small gold hoop earring visible on right ear",
"neckwear": [
{
"type": "choker",
"material": "black leather",
"details": "silver studs"
}
],
"necklaces": [
{
"material": "gold",
"style": "thin chain",
"pendant": "small circular ring"
},
{
"material": "gold",
"style": "thicker chain",
"pendant": "padlock-shaped charm"
}
]
},
"clothing": {
"top": {
"type": "oversized t-shirt",
"color": "green",
"fabric_appearance": "soft cotton",
"graphics": "black abstract symbol on chest",
"fit": "loose"
}
},
"pose_and_body": {
"shoulders": "slightly angled",
"neck": "elongated, relaxed",
"posture": "upright with casual tilt"
},
"lighting": {
"type": "soft studio lighting",
"direction": "front-left",
"shadows": "gentle shadows defining facial contours",
"contrast": "moderate"
},
"background": {
"color": "neutral light gray",
"texture": "smooth gradient",
"depth": "shallow depth of field",
"distractions": "none"
},
"render_style": {
"style": "semi-realistic 3D character render",
"skin_detail": "highly detailed skin texture",
"material_quality": "realistic fabric and metal shaders",
"edges": "clean, polished",
"overall_finish": "AI-generated, ultra-clean look"
},
"color_palette": {
"dominant_colors": ["green", "gray"],
"accent_colors": ["gold", "black", "silver"]
},
"quality_tags": [
"ultra-detailed",
"8K",
"high sharpness",
"cinematic lighting",
"professional 3D render"
]
}
Game Asset - Worm's-Eye Perspective Character Shot (Likeness Preservation)
Edizkan ⭕🦇Nano Banana Pro
A cinematic worm’s-eye perspective shot of the character captured from ground level, camera almost touching the surface beneath them. Ultra-wide 14–18mm lens. The camera is angled sharply upward, making the character tower massively in frame. Likeness Preservation: Maintain exact proportions, eye shape, stylization, and material identity from the reference. Do not humanize or reinterpret anatomy. Perspective exaggeration must come only from camera placement, not redesign. Composition: The lowest part of the character dominates the foreground due to proximity to the lens. Boots, feet, lower garment, or base form appear large and imposing. The upper body recedes dramatically upward into the sky or background. Head placed near top third of frame, slightly off-center. Pose: Grounded stance. Feet planted firmly. One foot slightly closer to the lens to enhance scale distortion. Upper body calm and controlled. No exaggerated motion. Dominance comes from stillness. Camera Behavior: Very close distance to foreground element. Slight horizon tilt for tension. Foreground sharp, upper portion slightly softened by depth falloff. Lighting: Strong upward rim light catching edges of the lower silhouette. Secondary side light sculpting volume. Subtle atmospheric haze above to create depth separation. Shadows fall downward toward the lens. Background: Sky-like gradient, large empty space above. Light beams or volumetric haze rising upward. No flat studio look. Surface Detail: Foreground textures extremely crisp. Material identity preserved exactly. No added wear unless already present. Emotion: Monumental. Immovable. The viewer feels physically below the character. Power through perspective alone. Negative prompt: No anatomy distortion, no stretched limbs beyond lens effect, no added accessories, no centered symmetry, no neutral studio lighting. ar 1:1
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App / Web Design →Brand commercials →Channel intros →Cinematic scenes →Comics and storyboards →E-commerce images →Explainers and tutorials →Game assets →Game cinematics →Educational graphics →Music videos →Posters and flyers →Product marketing →Profiles and avatars →Short films →Vlogs and lifestyle →Social media posts →UGC and talking-head ads →YouTube thumbnails →By style
3D cartoons →3D renders →Anime and manga images →Chibi characters →Chinese ink video →Film stills →Cinematic realism →Cyberpunk images →Cyberpunk video →Documentary style →Magical fantasy →Illustration →Chinese ink images →Isometric →Minimalism →Photography →Vintage images →Sketch and line art →Surreal video →Retro film →Watercolor →By subject
Abstract backgrounds →Abstract motion and VFX →Creature images →Animals in motion →Architecture and interiors →Character images →City images →City video →Groups in motion →Diagram / Chart →Fashion details →Food and drink images →Food and drink video →Group images →Fashion models →Nature images →Nature video →Characters in motion →Portraits and selfies →Product images →Product video →Action scenes →Text and logo motion →Typography images →Vehicle images →Vehicle video →Take the idea further.
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