Seedance 2.0 prompts

Find Seedance 2.0 video prompts built around characters and changing scenes. Explore the examples for ideas on action, atmosphere and shot direction.

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1,042 prompts

Cinematic VFX racing sequence with bullet-time rain effect — cover
One Piece Inspired Video Prompt: Loki Saves Hostages — cover
Multi-shot video prompt for a girl stealing earrings from an art museum at night — cover
One-take UGC video of a woman cutting a cake and a cat screaming — cover
Technical animation of a levitating, exploding vintage television — cover
Heartwarming special effect of being swarmed by fluffy kittens — cover
Ultra-realistic downhill skateboard ride with cinematic cinematography — cover
Cinematic Indiana Jones-style escape from a closing stone door — cover
Surreal Sky Ocean Battle: Whale vs. Kraken — cover
The Barista Rube Goldberg Machine — cover

The Barista Rube Goldberg Machine

JoaquinSeedance 2.0
SUBJECTS: Subject 1: A frantic barista — small, wiry, early 30s with permanently startled eyes and perpetual five o'clock shadow. Wild curly black hair barely contained under a brown newsboy cap. Wears a wrinkled olive-green apron over a flannel shirt with haphazardly rolled sleeves. Moves like a pinball — bouncing between stations, sliding across the floor, catching things mid-air without looking. Every movement triggers the next part of the machine. His body IS part of the mechanism. Pixar-style 3D rendering: rubbery expressive limbs, exaggerated squash-and-stretch on fast movements, warm skin tones. Subject 2: The café itself — every object is a component of one interconnected Rube Goldberg machine. The espresso machine is the central engine. The sequence involves: a marble track built from bent spoons along the ceiling, balanced cups on saucers that tip like dominoes, a hanging mobile of sugar cubes acting as a counterweight system, a toy train on a track delivering milk from the fridge to the steamer, and a small catapult made from a ruler and napkin holder that launches the finished cup to the counter. Subject 3: The customer — a deadpan woman in a business suit, briefcase in hand, reading glasses on a chain. Completely unfazed by the chaos. She stands at the counter with the patience of someone who has seen this before. ENVIRONMENT: A tiny corner café — barely ten feet wide. Exposed brick walls covered in chalkboard menus with hand-drawn coffee illustrations. Every horizontal surface has a mechanical element: marble tracks on shelves, cup-and-saucer balance chains along the counter, tiny pulleys strung from the ceiling with twine. Warm morning light streams through a single front window catching dust and steam. A small bell hangs above the door. The whole space feels like a brilliant inventor's workshop that serves coffee. MOOD: Manic joy. The barista is in his element — the chaos is intentional, practiced, musical. Every crash, pour, and launch is precisely timed. The punchline deflates the entire spectacle in the best possible way. TIMELINE: 0:00–0:03: The door opens — bell dings. The customer places her briefcase on the counter. Says nothing. The barista points at her, nods — he knows the order. He flicks a marble from his apron pocket onto a ceiling track. The marble rolls — clicking over ridges, banking around a curve, dropping through a funnel into a cup on a saucer on a high shelf. The cup's weight tips the saucer, pulls a string, releases a cabinet latch — coffee beans slide down a ramp into a hand-crank grinder. Audible: bell ding, marble clicking on track, cup clinking, string twang, beans cascading. 0:03–0:06: The barista cranks the grinder with one hand while pulling a lever starting the toy train. The train chugs along a counter-edge track — passes the fridge where a small arm places a milk carton in the car — continues to the steam wand where the track tilts and pours milk into a steaming pitcher. Ground coffee falls through a chute into the portafilter. The barista slams it in with his elbow while catching a falling sugar cube from the overhead mobile with his other hand, dropping it into a cup. Audible: grinder crunching, train chugging and whistling, milk pouring, portafilter clicking, mobile tinkling. 0:06–0:09: Espresso machine fires — rich dark coffee flowing into a porcelain cup. Close-up: crema forming, thick and golden-red, swirling. The barista steams milk — pitcher vibrating, velvety microfoam building. He pours with a practiced wrist flick — a perfect rosetta latte art pattern forms. He tops it with a single coffee bean placed dead center. Camera lingers on the completed drink — perfect, beautiful. Audible: espresso hissing, milk steaming (tearing-paper sound), the gentle pour, the bean placed with a tiny tap. 0:09–0:12: The delivery. The barista places the cup on the ruler catapult and slams his palm down. The cup launches in a perfect arc — camera follows in slow motion as it rotates, latte art intact, not a drop spilled. It lands with a clean clink on a saucer directly before the customer. Steam rises in a perfect spiral. The barista slides into frame behind the counter, slightly breathless, fingers pointing at the drink with showman's pride. Audible: catapult snap, cup whistling through air, clean landing clink, a beat of silence. 0:12–0:15: The customer adjusts her reading glasses. Looks at the latte art. Looks at the barista. "Actually — can I get tea?" The barista's face falls — completely deflated. Shoulders drop. Cap slides askew. A long beat. Then his eyes snap back to life. He pulls out a different marble — a green one — and flicks it onto a completely different track on the opposite wall. The entire café begins moving again — a whole new sequence activating. The customer takes a seat. She's done this before. Cut to black. Audible: her flat delivery, the defeated exhale, then the green marble clicking onto the track and the café machine roaring back to life.
Chibi Phoebe Close-up Portrait with Baby-Talk — cover
Absurd Cute Dog Video Prompt — cover
Cybernetic Beetle Macro Chase — cover
Sci-Fi Soldier Transformation VFX — cover
Zootopia Comedic Donut Chase Short — cover

Zootopia Comedic Donut Chase Short

Midjourney Sref and prompt LibrarySeedance 2.0
15-second comedic animated short in the world and visual tone of Zootopia. High-quality stylized 3D animation, expressive facial acting, clean readable slapstick, bright police-station interior, polished reflective floor, warm indoor daylight. Visual comedy only, little or no dialogue.

Judy Hopps: small fast rabbit police officer, blue ZPD uniform, hyper-serious, explosive sprinting, precise slides, determined face, ears reacting sharply.
Nick Wilde: tall slim fox, green shirt and tie, relaxed posture, minimal movement, dry amused expression.
Background: one distant sloth clerk at a far desk only, never entering foreground.

Key object: one single strawberry jelly donut, same donut for the entire clip, falls from Nick’s small brown paper bag, rolls across the floor, gets stopped by Nick, then gets sealed into one clear evidence bag by Judy. No duplicate donuts, no extra props, no continuity errors.

Camera language: third-person cinematic comedy, medium shots, low-angle close tracking on the donut, one side tracking shot, one final tight two-shot. Smooth stabilized movement, tiny comedic whip corrections only when needed. Always keep donut, Judy, and Nick spatially readable.

0:00–0:03
Medium shot, light tracking in ZPD lobby. Judy and Nick walk side by side past the front desk. Judy carries a small clipboard, Nick carries a brown paper bag. One strawberry jelly donut slips out of the bag, drops to the floor, and starts rolling. Judy’s ears snap upright and she locks onto it like a fleeing suspect. Camera dips lower to keep the donut in the foreground.

0:03–0:06
Low close tracking shot on the same donut rolling fast over the shiny floor. Judy bursts into frame from behind, clipboard tucked under one arm, sprinting hard with both paws reaching forward. She almost grabs it but misses by centimeters. The donut keeps rolling. Quick readable camera adjustment, no chaotic motion.

0:06–0:09
Side medium-wide tracking shot. The donut curves around a fixed desk leg. Judy makes an exaggerated quick step and low slide to intercept, but it slips past her again. She pivots and chases immediately. In the background, Nick simply walks on a shorter diagonal path, calm and unhurried. Keep the same donut clearly visible.

0:09–0:12
Frontal medium-close shot. The donut rolls toward camera. Nick’s paw enters calmly from frame right and presses the same donut to a stop. Judy slides in from frame left and freezes with her nose just inches from it, still in full arrest pose. Hold the reaction beat clearly.

0:12–0:15
Tight two-shot. Nick lifts the same donut with two fingers and hands it over with a dry smug grin. Judy instantly switches back to formal police mode, pulls out one clear evidence bag, seals the same donut inside, and proudly presents it to camera like a major arrest. Nick stands beside her with an amused look. In deep background, the sloth clerk slowly raises a stamp. End on a clean comedic freeze frame: evidence bag with the donut
Martial Arts Fight Scene in a Japanese Dojo — cover
Seedance 2.0 Short Drama Prompt: 'The Marriage' — cover

Seedance 2.0 Short Drama Prompt: 'The Marriage'

李岳Seedance 2.0
Scene 1 (0~3 seconds) The Princess throws a tantrum
Visuals: Inside an ancient boudoir, a mahogany dressing table. The Princess [@Image 2] is wearing a red wedding dress and a golden phoenix crown, with her long hair braided into thick pigtails hanging over her chest. The Princess is beautiful and cute, frowning, pouting in anger, and standing with hands on hips. Close-up of facial expression, warm candlelight. 
Dialogue: The Princess whines: "I don't want to marry someone I've never met!"

Scene 2 (3~6 seconds) The Princess enters the sedan chair
Visuals: Interior of a red festive sedan chair. The Princess [@Image 2] covers her face with a red round fan, sitting inside the chair. Red gauze curtains flutter, the Princess looks displeased and mutters. Joyful music is heard from outside. 
Dialogue: Princess's inner monologue: "He must be an ugly monster anyway..."

Scene 3 (6~12 seconds) Stunning encounter
Visuals: In the main hall of an ancient mansion, the Princess [@Image 2] slowly steps out of the sedan chair, holding the round fan, and looks up. The male lead [@Image 1], wearing a purple-gold cloud-patterned brocade robe, walks towards her from the backlight, with a white gauze outer cloak. His hair is tied up with a gold wire crown, and a ruby shines on the crown. He wears a dark purple wide belt, a white jade 'Jinbu' (waist ornament), and a jade pendant. The purple-gold robe shimmers under the sunlight, looking extremely luxurious. Black hair flutters, his peach blossom eyes smile, and he is incomparably handsome. Sunlight sprinkles down, as if coated with a layer of gold. Cinematic lighting, slow motion, robes fluttering, combining ethereal and noble aura. 

Scene 4 (12~15 seconds) The Princess is smitten
Visuals: Close-up of the Princess [@Image 2]. The round fan drops, pupils dilate, and her eyes are stunned. Her cheeks instantly flush red, and her lips are slightly parted. She shyly bites her lip and twists her sleeves. The scene fades out with a romantic and aesthetic filter. 
Dialogue: Princess's inner monologue: "...It smells so good (I love it)"
Seedance 2.0 Prompt for Nezha and Minions-like Characters — cover
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