Game asset prompts

Develop a visual starting point for a game character or world. These image prompts offer character sheets and setting ideas to read, compare and adapt.

探索提示词

736 条提示词

Normal and depth map generation prompts for Nano Banana Pro — output
Game Asset - Cinematic Noblewoman and Dragon Prompt — output
Game Asset - 8K 3D Illustration of Anthropomorphic Bees (Gym and Relaxing) — output

Game Asset - 8K 3D Illustration of Anthropomorphic Bees (Gym and Relaxing)

ShaHid WaNiiNano Banana Pro
{
  "master_prompt": {
    "global_settings": {
      "resolution": "8K",
      "aspect_ratio": "3:4",
      "render_style": "high-end AI-generated 3D illustration",
      "image_quality": "ultra-sharp, cinematic depth, physically based rendering",
      "lighting_quality": "soft global illumination with realistic shadows",
      "focus": "extreme detail clarity, shallow depth of field where applicable"
    },

    "module_1": {
      "scene_identity": "Bee lifting weights in nature",
      "subject": {
        "type": "anthropomorphic bee",
        "body": "fuzzy yellow and black striped body",
        "eyes": "large glossy black eyes",
        "antennae": "two thin black curved antennae",
        "wings": "semi-transparent wings with visible vein patterns",
        "expression": "neutral to slightly cheerful"
      },
      "pose_action": {
        "stance": "standing upright on two legs",
        "arms": "both arms raised holding a barbell",
        "object_interaction": "holding a metal barbell with circular weight plates on both ends"
      },
      "environment": {
        "setting": "outdoor natural environment",
        "ground": "small dirt path or rock surface",
        "surroundings": "flowers on both sides",
        "background": "blurred trees and foliage"
      },
      "lighting": {
        "type": "soft natural daylight",
        "direction": "top-center glow",
        "effects": "light haze and floating particles"
      },
      "color_palette": {
        "dominant_colors": ["yellow", "black", "green", "orange"],
        "accent_colors": ["soft pink", "warm brown"]
      },
      "camera": {
        "angle": "eye-level",
        "framing": "full body centered",
        "depth_of_field": "foreground sharp, background softly blurred"
      }
    },

    "module_2": {
      "scene_identity": "Relaxed bee on chair with soda can",
      "subject": {
        "type": "anthropomorphic bee",
        "body": "dense fuzzy yellow and black stripes",
        "eyes": "hidden behind oversized black sunglasses",
        "antennae": "two black antennae extending upward"
      },
      "pose_action": {
        "posture": "reclining",
        "legs": "one leg crossed over the other",
        "arms": "one arm resting on chair, other holding a can"
      },
      "objects": {
        "chair": "wooden lounge chair with yellow fabric seat and backrest",
        "drink_can": "blue soda can with visible {argument name="drink brand" default="Pepsi"} logo",
        "sunglasses": "large glossy black frames"
      },
      "environment": {
        "setting": "studio-style minimal background",
        "background_color": "light neutral gray",
        "surface": "smooth floor"
      },
      "lighting": {
        "type": "soft studio lighting",
        "shadow": "subtle shadow beneath chair"
      },
      "color_palette": {
        "dominant_colors": ["yellow", "blue", "black", "wood brown"]
使用此提示词 ↗
Game Asset - LINE Sticker Generation Prompt (3D Clay Style) — output
Game Asset - Pixar-style 3D avatar generation prompt — output
Game Asset - Cinematic fantasy silhouette art with metallic skin prompt — output

Game Asset - Cinematic fantasy silhouette art with metallic skin prompt

Noname OasisNano Banana Pro
{
  "meta": {
    "aspect_ratio": "9:16",
    "style": "cinematic fantasy silhouette art",
    "render_quality": "ultra-detailed, high fidelity, epic scale"
  },

  "identity_lock": {
    "rule": "Preserve exactly the facial structure, proportions, silhouette, and overall likeness from the reference image provided by the user",
    "skin_rule": "Allow material transformation while keeping facial identity intact",
    "strict": true
  },

  "subject": {
    "description": "Regal feminine figure emerging through ethereal mist, standing with quiet authority",
    "presence": "otherworldly, majestic, timeless",
    "silhouette": "elegant balance of flowing curves and refined sharp edges"
  },

  "body_materials": {
    "skin_tone": "polychromatic silver-gold metallic skin",
    "surface": "organic metal fused with crystalline structures",
    "details": [
      "precious gems organically growing across the body",
      "gem plating covering the entire form",
      "crystal hues blended into marbled silver and gold textures",
      "delicate swirling patterns mixed with large wind-swept marbling"
    ]
  },

  "aesthetic_influences": {
    "design_language": "golden Celtic-inspired ornamental forms",
    "style": "mythic elegance with sacred geometry undertones"
  },
  "environment": {
    "atmosphere": "dense luminous mist",
    "effects": [
      "soft volumetric fog",
      "subtle light rays piercing through the haze"
    ],
    "background": "abstract, undefined space to enhance silhouette focus"
  },

  "lighting": {
    "type": "otherworldly glow",
    "key_light": "soft internal luminescence from within the figure",
    "accent": "gentle rim light outlining the silhouette",
    "contrast": "high contrast between glowing form and misty surroundings"
  },

  "camera": {
    "framing": "full-body cinematic composition",
    "angle": "slightly low angle to enhance regality",
    "focus": "sharp on form and material textures, soft falloff into mist"
  },

  "mood": {
    "emotion": "mystical, powerful, serene",
    "tone": "epic fantasy, sacred presence"
  },

  "negative_prompt": [
    "explicit nudity",
    "sexualized anatomy",
    "cartoon",
    "anime",
    "low detail",
    "flat lighting",
    "plastic look",
    "identity change",
    "distorted face",
    "extra limbs",
    "text",
    "logo",
    "watermark"
  ]
}
使用此提示词 ↗
Energy field barrier VFX and pose adjustment YAML prompt — output

Energy field barrier VFX and pose adjustment YAML prompt

てんねんGemini 3, Nano Banana Pro
task: "pose-and-barrier-vfx"

reference_image:
  keep_original: true

subject:
  keep_character_design: true

rules:
  - do not change the character’s face, expression, hairstyle, anatomy, or proportions
  - do not change outfit, colors, lineart, or art style
  - do not change background, composition, shading, or lighting
  - all modifications occur only through the defined steps

steps:

  - step: "pose-adjustment"
    action:
      - extend both arms forward toward the viewer
      - rotate both palms to face directly toward the camera
      - fingers naturally spread
    constraints:
      forbidden:
        - altering facial expression
        - modifying outfit
        - adding props or new items
        - introducing glow or VFX

  - step: "energy-barrier-vfx"
    vfx:
      type: "concentric-octagonal-barrier"
      placement: "in front of both palms"

      geometry:
        shape: "regular octagon"
        structure: "multiple concentric octagonal surfaces"
        alignment:
          - all surfaces share the same center
          - all surfaces are parallel to the camera plane
          - no curvature or spherical distortion
        forbidden:
          - outline-only shapes
          - hollow frames
          - hexagonal shapes
          - domed or warped surfaces

      surface:
        fill: "center-to-edge radial gradient"
        colors:
          center: "white-yellow"
          mid: "orange-gold"
          edge: "transparent orange"
        glow:
          - strong center luminosity
          - soft bloom
          - refractive shimmer
        opacity: "semi-transparent"

      layering:
        count: {argument name="number of barrier layers" default="8"}
        direction: "stacked forward"

  - step: "text-overlay"
    text:
      content: "Prompt by てんねん@ munou_ac"
      position: "bottom-left"
      font_color: "white"
      font_size: "small"
      opacity: "0.9"

composition:
  camera:
    angle: "frontal"
    distance: "medium shot"
    focus: "hands and barrier surface"
  lighting:
    keep_original: true
  placement:
    barrier_position: "centered between both palms"
    size: "large frontal barrier"
使用此提示词 ↗
Game Asset - Ultra-Detailed 3D Stylized Character Design Prompt — output
Saint and demon dual-character prompt for Nano Banana Pro — output
Game Asset - Dark Sci-Fi Action Scene with Venom-like Symbiote — output

Game Asset - Dark Sci-Fi Action Scene with Venom-like Symbiote

Sharon RileyNano Banana Pro
{
  "identity_lock": {
    "reference_image": "uploaded_reference_image",
    "face_editing": "disabled",
    "preserve_facial_features": true,
    "preserve_proportions": true
  },
  "scene": {
    "description": "Ultra-realistic cinematic action scene",
    "resolution": "16K",
    "style": "Hollywood action-movie poster",
    "genre": "dark sci-fi action"
  },
  "subject": {
    "person": "same young woman from reference",
    "pose": {
      "stance": "dynamic action",
      "body_position": "slightly crouched forward",
      "legs": "one knee bent",
      "hands": {
        "left_hand": "pressed against the ground",
        "right_hand": "reaching outward"
      }
    },
    "expression": "focused and intense",
    "motion": "mid-action, about to leap or attack"
  },
  "symbiote": {
    "type": "{argument name="symbiote type" default="Venom-like alien symbiote"}",
    "origin": "bursting from her back",
    "features": [
      "large menacing tendrils",
      "aggressive snarling face above shoulder"
    ],
    "material": "glossy black organic texture",
    "behavior": "violent expansion and movement"
  },
  "environment": {
    "location": "dark industrial warehouse",
    "atmosphere": [
      "misty",
      "smoke-filled",
      "floating dust particles"
    ],
    "lighting": {
      "primary": "sharp cinematic light beams cutting through fog",
      "highlights": "warm rim lighting on subject and symbiote"
    }
  },
  "camera": {
    "angle": "low angle",
    "tilt": "slightly tilted",
    "lens": "cinematic wide lens",
    "depth_of_field": "shallow",
    "motion_blur": "subtle directional blur"
  },
  "post_processing": {
    "effects": [
      "lens flares",
      "warm highlights",
      "cinematic color grading",
      "subtle film grain"
    ],
    "contrast": "high",
    "sharpness": "ultra-detailed"
  },
  "mood": {
    "energy": "high intensity",
    "tone": "dark, powerful, aggressive",
    "cinematic_feel": "epic and dramatic"
  }
}
使用此提示词 ↗
Game Asset - Hyper-Realistic Studio Portrait with Floating Ring Prop Prompt — output

Game Asset - Hyper-Realistic Studio Portrait with Floating Ring Prop Prompt

ΛRMIN | AINano Banana Pro
A hyper-realistic studio full-body portrait of {argument name="character" default="[CHARACTER]"} with {argument name="outfit description" default="[OUTFIT DESCRIPTION]"} in a [POSE]. His/Her full body is fully visible from head to toe, standing on a [FLOOR TYPE] reflective studio floor, with both feet clearly visible in frame. Camera is positioned at full-body height, straight-on, ensuring clean composition and strong symmetry.

Surrounding the subject, [RING TYPE] arranged precisely around the mid-torso area. [RING CONTENT] (repeat seamlessly if text-based). The ring is tilted diagonally in perspective and floats naturally around the body with a clear gap, without touching the clothing/skin. Ring Rendering: {argument name="ring material" default="[MATERIAL/STYLE: metallic / chrome / dot-matrix LED / anime ink]"} with [EXTRUSION or GLOW], deep shadows, and glossy highlights.

Background: a clean studio gradient from [COLOR 1] to [COLOR 2], evenly lit and minimal. Lighting: soft cinematic studio lighting, [KEY LIGHT direction/quality] creating smooth dramatic shadows across [materials]. A subtle backlight / rim light enhances depth and separation from the background, while gentle specular highlights emphasize contours, texture, and premium realism. Mood: [FINAL MOOD LINE] [STYLE INTERPRETATION]. Ultra-detailed, cinematic composition, sharp focus
使用此提示词 ↗
Game Asset - Pixar/Disney 3D Cartoon Character with Knitted Name — output
Game Asset - Miniature Diorama Reconstruction from a Reference Scene — output

Game Asset - Miniature Diorama Reconstruction from a Reference Scene

EgeNano Banana Pro
{
 "reference_images": {
 "scene_reference": "ATTACHED_IMAGE",
 "usage_rule": "Use this image as the sole and exact source for scene layout, object placement, and composition. Do not reinterpret or replace the scene."
 },

 "concept": {
 "type": "miniature diorama reconstruction",
 "intent": "Rebuild the attached scene as a clean, collectible-scale diorama while preserving the original spatial relationships"
 },

 "environment": {
 "scale": "tabletop miniature",
 "ground": {
 "type": "sculpted base",
 "behavior": "supports all objects naturally without enclosure",
 "edges": "clean, minimal, slightly beveled"
 },
 "background": {
 "type": "seamless studio backdrop",
 "color": "pure white",
 "constraint": "no environment beyond the diorama base"
 }
 },

 "objects_and_elements": {
 "layout_rule": "All objects must remain in the same relative positions as in the reference image",
 "primary_elements": "exact vehicles, structures, props, and terrain visible in the reference",
 "detail_handling": "simplified but faithful miniature proportions",
 "characters": {
 "presence": "only if present in the reference",
 "style": "miniature figurines, no facial realism"
 }
 },

 "composition": {
 "view": "isometric or slightly elevated 3/4 perspective",
 "framing": "entire diorama visible, centered",
 "cropping": "no zoom, no cinematic crop"
 },

 "camera": {
 "lens_equivalent": "35mm–50mm",
 "perspective": "miniature realism",
 "distortion": "none"
 },

 "lighting": {
 "type": "soft studio lighting",
 "direction": "overhead and slightly angled",
 "shadows": "subtle contact shadows only beneath objects",
 "avoid": [
 "dramatic lighting",
 "spotlights",
 "cinematic contrast"
 ]
 },

 "materials_and_style": {
 "surface_finish": "smooth, matte or lightly satin",
 "material_quality": "high-quality scale model materials",
 "aesthetic": "clean, modern, premium diorama"
 },

 "quality_controls": {
 "image_clarity": "ultra-clean",
 "grain": "none",
 "noise": "none",
 "motion_blur": "none"
 },

 "negative_prompts": [
 "glass case",
 "display box",
 "museum enclosure",
 "transparent cube",
 "protective casing",
 "reflections on glass",
 "labels or plaques",
 "text overlays",
 "busy background",
 "cinematic blur"
 ]
}
使用此提示词 ↗
Game Asset - Minimalist 3D Isometric Exhibition Pod Diorama — output
Game Asset - 360-Degree Equirectangular Panorama Prompt — output
按模型、风格或主题浏览

寻找下一个方向

ASTORIE CANVAS

让灵感,继续生长。

在同一个创作空间,连接提示词、参考素材和生成结果。

打开创作画布 ↗