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Chinese Paper-Cut Animation Style Video Prompt — cover
Seedance 2.0 Prompt for Cinematic City Promotional Video — cover

Seedance 2.0 Prompt for Cinematic City Promotional Video

破忒头Seedance 2.0
New Chinese Style cinematic quality promotional video, the picture is fresh and romantic, the music is ethereal and melodious. 0-4 seconds: Early morning, golden sunlight sprinkles on Gulangyu Sunlight Rock, the sea surface sparkles like shattered gold. An ultra-high altitude drone slowly descends vertically for an overhead shot, the skyline of Xiamen Island in the distance is faintly visible in the morning mist, the sea and sky merge into one color, the picture is peaceful and magnificent. 4-8 seconds: The camera cuts to the interior of a century-old villa in Gulangyu, an extreme macro close-up, a pair of hands is playing an ancient grand piano, fingers elegantly leaping on the keys. Sunlight streams through the blinds, dust slowly floats in the light beams, and the piano sound echoes melodiously in the old building. 8-11 seconds: Shapowei old fishing port, low-angle follow shot, a young girl rides a bicycle speeding past a colorful graffiti wall, her skirt blown up by the sea breeze. The camera quickly pans horizontally to the side of the typhoon shelter, old fishermen sit on the bow of the boat weaving nets, the sunset dyes the sea golden, the old fishing port coexists with creative shops, the picture is full of life. 11-15 seconds: The camera rapidly pulls up vertically from Jimei Dragon Boat Pool, sweeping past the red roofs of the Jiageng architectural complex, cutting to a panoramic view of Xiamen Twin Towers and Yanwu Bridge, the modern city and the sea reflect each other, the city skyline forms a magnificent silhouette in the sunset glow, the picture freezes in slow motion. Ending text: Xiamen: A Garden by the Sea. XIAMEN: A GARDEN BY THE SEA.
Seedance 2.0 Prompt for 'Twin Duel' Ink Style Video — cover

Seedance 2.0 Prompt for 'Twin Duel' Ink Style Video

李岳Seedance 2.0
[Second 1] Red-clothed silhouette holds a sword in a backhand grip, the tip of the sword drags a long streak of vermilion, drawing a semicircle on the ground, a cinematic style opening move.

[Second 2] Blue-clothed figure descends from the sky, pressing down with both palms, ink color pours down like a waterfall, the red silhouette dodges sideways, the afterimage remains in place and is shattered into mist, using frame extraction for a sense of abruptness.

[Seconds 3-5] Extreme speed sword fight, camera switches every second. Every time the weapons clash, red and blue ink splatters and explodes, ink droplets splash towards the four corners of the screen, like blood and fire.

[Second 6] The two grapple closely, sword edges pressed together, red and blue ink colors slowly merge and rotate at the contact point, tension builds instantly, time is stretched.

[Second 7] Sudden burst, the two figures spring backward, the ink is torn into two streams from the merging point, drawing two intertwined arcs in the air.

[Seconds 8-10] Quick cuts: The red silhouette spins, throwing a string of vermilion ink dots like hidden weapons; the blue silhouette tumbles in mid-air, each rotation throwing indigo ink rings to ensnare the opponent.

[Second 11] The red silhouette's sword tip thrusts straight, piercing the blue silhouette's chest—but the blue silhouette dissolves into a puddle of ink, the real body having moved behind, a shift between reality and illusion.

[Seconds 12-13] Back-to-back duel, both strike backward simultaneously, two streams of ink collide and intertwine in the air, rotating like a Tai Chi diagram.

[Second 14] The camera pulls back, the two silhouettes cross paths in the final strike, freezing.

[Second 15] Red and blue ink colors slowly merge and blend in the air, finally settling into a grand, expressive ink wash painting—the two figures stand back-to-back, the ink still wet, leaving a lingering impression. Generate material using the visual style of ink wash painting.
Epic Ice and Fire Disaster Action Prompt — cover

Epic Ice and Fire Disaster Action Prompt

JohnSeedance 2.0
[Style] Epic Disaster Action film, Live-Action VFX, extreme environment of ice and fire, grainy battle-damaged quality, high-speed photography, realistic physical destruction. [Duration] 15 seconds [Scene] The center of an island with a permanently altered climate. On the left is an erupting volcano and flowing lava river; on the right are millennia-old glaciers and howling blizzards. In the middle is a steam-filled death zone. [Characters (Live-Action Description)] The Magma Admiral: Dressed in a scorched dark red suit, wearing a baseball cap, with a cold and determined face, half of his body elementalized into scorching lava. The Ice General: Dressed in a white vest covered in frost, tall and languid, the air he exhales freezes into ice shards. [00:00-00:05] Shot 1: Elemental Awakening and Environmental Reshaping (Establishing the Power). Wide/Orbiting shot. The two face off. [Magma Side] The ground beneath the Magma Admiral instantly melts into a boiling red lava pool, emitting thick black smoke. As he raises his hand, a small volcano erupts behind him. [Ice Side] The Ice General, with one hand in his pocket, instantly spreads a rapidly freezing layer of ice beneath his feet, freezing the encroaching lava into black obsidian. The air is instantly filled with sharp ice shards. [00:05-00:10] Shot 2: Intense CQC Combat. Rapid Action Cuts. The two engage in fierce close-quarters combat. [Action Design] The Ice General instantly condenses a huge **Ice Saber** in his hand, swinging it at high speed. The Magma Admiral uses his elementalized **Magma Fist** to block hard. [Physical Feedback] The ice blade hitting the magma fist instantly vaporizes into large amounts of high-pressure steam, accompanied by the crackling sound of ice shattering and lava dripping. Each collision triggers a small-scale steam explosion. [00:10-00:15] Shot 3: The Final Clash of Destiny (The Final Clash). Extreme long shot/Shocking destruction. The two separate and simultaneously unleash their ultimate moves. [Special Effects Spectacle] A giant, roaring **Magma Hellhound (Lava Giant Dog form)** charges towards the opponent; facing it is a giant **Arctic Ice Bird (Blizzard form)** composed of countless ice blocks. [Ending] The two collide in the center of the frame, the extreme red heat clashing with the absolute blue-white zero. This instantly creates a super steam mushroom cloud connecting heaven and earth, the massive shockwave simultaneously shattering the ground glaciers and volcanoes. The scene ends in a white expanse of steam and energy flash.
Seedance 2.0 Prompt for 'Card Check' Transition Video — cover

Seedance 2.0 Prompt for 'Card Check' Transition Video

李岳Seedance 2.0
Lock the initial image for the first frame, aspect ratio 16:9, total duration 10s. The scene opens with a Diagonal Low-angle Medium Close-up.

The upper body is partially visible, the head is on the left side. The right index and middle fingers are only holding one single card sideways across the center of the screen, the gaze is Stoic (firm and calm), the face presents a Laser-focused (laser-like concentration) Minimalist (minimalist) expression.

0s - 2s (Opening kinetic energy: Calm physical manipulation): At 1.6s, the wrist slightly rotates, causing the isolated card face to flip and display its red back. This kinetic energy acts as an anchor point to trigger the camera to straighten and execute a smooth Dolly Out, revealing the mid-shot corridor with cold white matrix lighting and high-gloss flooring.

2s - 4s (Space stretching and single card arc trajectory): The protagonist rotates the (single card 1.5) with both hands and then smoothly moves them apart (Hands move apart without any throwing motion). The single playing card, as if attracted by magnetic force, executes a high-speed horizontal self-spin (High-speed horizontal axis-spin) parallel to the ground, centered on its axis, and follows a horizontal semi-circular arc trajectory from right to left at shoulder height. Strictly prohibit particle spray effects, strictly prohibit the card from flying towards the camera (Z-axis), and absolutely prohibit any pixel afterimages of a second card in the space (Absolutely zero extra card particles). Simultaneously, the camera quickly zooms out to a full shot, leaving the center of the view entirely to the trajectory of the isolated spinning card.

4s - 6s (Camera rebound and card catching preparation): The camera uses the card's inertia to rapidly push in (Dolly In), locking back onto the subject. The left hand precisely catches the single card and retracts the wrist joint to prepare. At this time, the entire physical space remains in a 'single card vacuum' state.

6s - 7s (Obscuring transition: The critical point from reality to stage): The card face is displayed directly towards the camera. The camera uses the card face as a focusing anchor point to execute an exponentially accelerated dash. At 5.5s, the card face completely occupies 100% of the screen, forming a physical occlusion anchor point, achieving spatial interruption.

7s - 10s (Identity mutation and captivating freeze frame): The moment the card face slides open, a smooth transition occurs to a red dress, cat-eared image. The scene instantly switches to an Ultra-wide angle 14mm strong perspective composition. Located in the center of the screen, the facial expression changes to Alluring (charming) and Authoritative gaze (authoritative gaze), with a Sultry smirk (sexy sneer) and Dominant elegance (controlling elegance).

The protagonist's left hand is spread open, pointing straight at the camera in a penetrating dynamic. The palm appears extremely large due to perspective, creating a screen-breaking effect, and the body is slightly leaning back. The background has now switched to a dark backdrop and a gold carved picture frame. Strong backlighting from the top outlines sharp rim lighting on the subject's cat ears and silver hair. The red dress material shows a deep light and shadow gradient under the side light.

Multiple playing cards, out of focus, rotate slowly as foreground elements, creating a tearing sense of spatial depth. The subject's right index finger lightly touches the jaw, eyes locked on the camera. The scene finally freezes in a gorgeous posture with extreme cinematic depth.
Seedance 2.0 Prompt for Anime Style White-Haired Girl — cover
Seedance 2.0 Font Video Generation Prompt (Sword Style) — cover

Cinematic Title Animation Prompt: 'Slaying Immortals' (Zhan Xian)

JohnSeedance 2.0
0-3 seconds: Chaos begins, jade essence surges. The screen starts completely black, without any light source. As the low sound of a jade chime and ice cracking effects begin, an extremely faint cyan-blue particle stream starts to emerge in the center of the screen, slowly converging like a deep-sea undercurrent, forming a subtle annular light band. The edges of the light band are accompanied by fragmented ice crystal splash effects. The particle density gradually increases, creating a sense of 'frozen for a thousand years' oppression. 3-6 seconds: Ink breaks the pattern, brush strokes emerge. The particle stream suddenly accelerates, bursting out a sharp cyan-blue light blade from the annular light band that cuts across the screen, instantly tearing the darkness like a divine punishment sword. Where the blue light passes, the left radical of the character '斩' (Zhan/Slay) quickly forms in an ink-splashing style. The edges of the strokes have sharp ice blade serrated light effects. The ink color transitions from deep black to ice blue, and subtle jade-like reflective particles flow within the strokes, presenting the dynamic tension of 'ink blade breaking ice.' 6-9 seconds: Immortal essence condenses, character gradually forms. After the character '斩' is formed, a second, more impactful blue light erupts from the bottom of the screen, extending upwards. The vertical stroke of the character '仙' (Xian/Immortal) suddenly forms in a 'jade pillar supporting the sky' posture, with a brush tip as sharp as an ice blade, and ice crystal star dust splashing at the end. The horizontal and sweeping strokes of '仙' derive from the vertical stroke with an ink-wash trailing effect. The edges of the strokes are accompanied by cyan-blue energy ripples, presenting the visual effect of 'immortal essence condensing, jade quality naturally formed.' The strokes of the two characters echo each other in the darkness, forming a strong visual balance. 9-12 seconds: Sharpness revealed, effects superimposed. After the two characters '斩仙' are fully formed, a flowing cyan-blue glow begins to appear on the surface of the characters. The glow spreads from the center of the strokes to the edges, forming a 'jade aura surrounding' dynamic effect. At the same time, fragmented ice crystals and ink particles begin to fall in the screen. The particles rotate and collide around the characters, creating transient ice explosion effects. The serrated light effects on the edges of the characters gradually intensify, and the overall brightness increases by 30%. The background transitions from pure black to an ice-blue ink-wash texture, creating the impact of 'sharpness revealed, immortal essence awe-inspiring.' 12-15 seconds: Final frame, lingering charm. All dynamic effects gradually subside. The glow of the characters '斩仙' stabilizes into a soft cyan-blue. The particle stream stops flowing, and the ice crystals slowly fall to the bottom of the screen and disappear. The final frame is: against an ice-blue ink-wash texture background, the two characters '斩仙' are presented in a heavy calligraphy font. The strokes of '斩' on the left are sharp like ice blades, and the vertical stroke of '仙' on the right is straight like a jade pillar. The edges of the characters have subtle jade-like halos, presenting the final effect of 'Slaying Immortals and Seeking the Dao, Jade Essence Endures.' Technical Parameters Supplement (Seedance 2.0 Adaptation) Motion Intensity: 0.75 (Ensures smooth transition, avoids excessive shaking) Effect Intensity: 0.85 (Enhances the visual impact of ink particles and ice jade effects) Color Correction: Cyan-blue main tone, supplemented by dark black and dark red accents, contrast increased by 20% Camera Language: Fixed camera throughout, focusing on the center of the screen, no camera movement, highlighting the dynamic tension of the characters themselves.
Seedance 2.0 Prompt for High-Contrast Modern Dance Video — cover

Seedance 2.0 Prompt for High-Contrast Modern Dance Video

懂点AI的卢小熙Seedance 2.0
**### Visual Style**

9:16 vertical composition, 4K ultra-clear realistic quality. Low-key lighting style, high contrast. The cool-toned environmental background forms a sharp contrast with the subject's all-black clothing, emphasizing the figure's contours and skin luster, possessing the typical sharp texture of social media short videos.

**### Scene Narrative**

Indoor home environment (suspected modern style kitchen or living room), blurred white cabinets visible in the background. The core subject is a young, long-haired woman in a black tight long-sleeved crop top and hot pants [@Image 1], performing a highly rhythmic modern dance in a dim space following the music, the overall atmosphere showcasing confidence and allure.

**### Cinematography**

Camera: Fixed position (Lock-off), maintaining image stability, relying on the movement of the figure within the frame to create dynamics.

Lens: 50mm standard portrait focal length, aperture approximately f/2.8, providing moderate depth of field, focusing on the figure while retaining the environmental atmosphere.

Lighting: Single-sided hard light (side light), casting highlights on the right side of the figure's face and body, with the left side receding into shadow, enhancing the sense of three-dimensionality.

Mood: Confident, alluring, dynamic, cool and fierce.

**### Action List**

- Raise both hands to stroke the back of the head, then open them to the sides, coordinating with large left and right swings of the hips.

- The body presents a smooth S-shaped wave rhythm (Body Roll), demonstrating core control.

- The head slightly shakes with the rhythm, and the long hair naturally swings with the movement.

- The eyes constantly look directly at the camera, maintaining continuous eye contact, and featuring distinct body freezes (Pop) at the beat accents.

**### Dialogue/Text**

- No dialogue.

- On-screen text: "None"

**### Background Sound**

- Music: High BPM EDM/Deep House dance music, featuring deep, powerful bass lines and clear drum beats.

- Sound Effects: No special environmental sound effects, purely music-driven.

- Mixing: The music soundstage is forward, low frequencies are prominent, emphasizing strict synchronization between visual action and auditory rhythm.
Movie Scene Prompt with Reference Images and Technical Specs — cover
Anime Girl Skateboarding Transformation Prompt — cover
Ultra-Realistic Macro Miniature City Prompt — output

Ultra-realistic Macro Miniature City Prompt (Structured JSON)

xiaomiaodeSeedance 2.0
{
  "project": "Global Miniature City Series",
  "aspect_ratio": "9:16",
  "style": "Ultra-realistic macro miniature city model",

  "composition": {
    "camera_angle": "low-angle macro",
    "framing": "city centered, base fully visible",
    "tilt_shift": true,
    "depth_of_field": "shallow",
    "lens": "85mm macro, f/1.8"
  },

  "base": {
    "material": "dark polished wood",
    "edges": "smooth rounded",
    "city_name_text": {
      "style": "gold embossed 3D",
      "font": "clean modern",
      "attached": true,
      "no_distortion": true
    }
  },

  "rock_structure": {
    "type": "floating natural layered rock",
    "texture": "high detail geological strata",
    "underside_visible": true,
    "internal_tunnel": true,
    "tunnel_light": "warm realistic glow",
    "no_scifi_glow": true
  },

  "city_core": {
    "landmarks": ["REPLACE_WITH_CITY_LANDMARKS"],
    "architecture_density": "realistic",
    "height_variation": true,
    "no_fantasy_elements": true
  },

  "road_system": {
    "type": "circular edge road",
    "lane_clear": true,
    "traffic_direction": "single_direction",
    "vehicles": {
      "lane_aligned": true,
      "no_reverse": true,
      "no_clipping": true,
      "no_floating": true
    },
    "tunnel_rule": "vehicle may enter and disappear without reappearing"
  },

  "environment": {
    "setting": "real tabletop",
    "background": "soft blurred lifestyle interior",
    "lighting": "natural indoor, warm subtle",
    "no_heavy_fog": true
  },

  "render_quality": {
    "resolution": "8K",
    "material_realism": true,
    "soft_shadows": true,
    "no_excess_hdr": true,
    "no_over_saturation": true
  },

  "negative_rules": [
    "no reverse traffic",
    "no floating objects",
    "no extreme storm",
    "no strong wind",
    "no glass-like water",
    "no cyberpunk glow",
    "no excessive particles",
    "no exaggerated lens flare"
  ]
}
Eastern Classical Immortal Heroine Video Prompt — cover
LLM Memory Dump Prompt (for Claude/ChatGPT) — cover
Cat Making Pancakes (Jianbing) - Seedance Cute Pet Series — cover
Guangzhou Tourism Promotional Video Prompt (Seedance 2.0) — cover
Taiwanese Girlfriend Series - Cinematic Scene — cover

Taiwanese Girlfriend Series - Cinematic Scene

MapleShawSeedance 2.0
15-second vertical screen 9:16, film grain filter + natural grain, Tamsui River bank walkway in Taipei, background golden sunset + sparkling river surface + silhouette of the Lover's Bridge in the distance, protagonist Taiwanese girl
[Image 1], long slightly wavy hair, beige knit cardigan, clear makeup, entire process filmed with boyfriend Handheld POV follow-up, slight camera shake, no perspective switching, 
0-4 seconds: Handheld follow-up, girl walks two steps ahead of the camera, turns her head towards the camera, frowns slightly pretending to be angry, one hand presses down the hair messed up by the wind, the other hand gestures "hurry up and follow" behind her, side backlight from the sunset outlines the contours of her cheeks and floating hair strands; Dialogue (soft and spoiled): "Hey, walk faster! You're always dragging your feet!" 
4-8 seconds: The girl suddenly stops, looks at the river surface, the camera Smooth Pans towards the opposite bank following her gaze — Golden Hour panorama of the sunset + sparkling water + Lover's Bridge silhouette, stays for about 2 seconds; Pans back to the girl's front, Golden Hour warm light dyes her face gold, she smiles with her eyes squinted; Dialogue (short exclamation): "Wow—look at this light!" 
8-10 seconds: The girl's eyes light up, looking at a roadside stall, she quickly walks towards the direction of the camera, the camera Handheld follows and accelerates with shaking; [Natural street ambient sound, no dialogue] 
10-13 seconds: The girl is already holding a tall Tamsui soft serve ice cream, holding it up to the camera pretending to feed it; Dialogue (playful): "The first bite is for you—" Pauses for a beat, she turns the ice cream towards herself and takes a big bite, because the ice cream is too tall, her nose tip touches the cream top and gets a little white smudge; Dialogue (smugly): "—Just kidding!" 
13-15 seconds: She chews the ice cream, looks down to see the cream on her nose tip, squints her eyes down for half a second, then laughs loudly at the camera, Handheld slight shake; Dialogue (laughing so hard she can't speak clearly): "Hahaha... you pass today!" 
Prohibit the appearance of text, subtitles, LOGOs, or watermarks.
Seedance 2.0 Video Prompt: Couple Interaction (First-Person Perspective) — cover

Seedance 2.0 Video Prompt: Couple Interaction (First-Person Perspective)

Adam也叫吉米Seedance 2.0
First-person male perspective. On the living room sofa, a young woman (facial reference @【@Image 1】) is lying on her side, wearing loose white pajamas, one hand supporting her head, the other holding a phone scrolling through videos. Her legs are casually draped over the armrest, revealing fair calves and ankles. She is focused on the screen, occasionally smiling.

The main perspective (viewer) sits beside her, watching her relaxed state, and can't help but reach out and lightly touch her calf. As the fingertips just touch the skin—

She instantly shivers, nearly dropping her phone, and abruptly turns her head, staring wide-eyed at the viewer. A flash of panic and surprise crosses her eyes, her mouth slightly open, as if startled.

However, the next second, her expression suddenly changes. The corner of her mouth slowly curls up, her eyes slightly squint, revealing a meaningful, mischievous smile. She slowly puts down her phone, sits upright, and stares at the viewer as if she has discovered something interesting.

Before the main perspective can react, she suddenly leans forward and pounces directly onto the viewer. Her hands press against the viewer's chest, and she presses her whole body onto them, pushing the viewer back against the sofa cushion. She stares closely into the viewer's eyes, her smile deepening.

The main perspective is flustered by this sudden action, their body stiff, hands suspended in mid-air, afraid to touch her, stammering: “W-wait a minute... you misunderstood, I didn't mean that...”

She just smiles and leans closer, remaining silent.

The scene is the living room, warm-toned home lighting, shallow depth of field, focus concentrated on her expression changes and the pouncing action. Use a realistic visual style to generate the footage. Film grain texture, enhanced light and shadow contrast, detail reconstruction, digital noise reduction.

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